Gaming is an actual sport!
The global eSports audience is expected to grow to 495m people in 2020, (+11.7% YoY) with global revenue growing to R17bn (+15.7% YoY). Based on the number of professionally active players the most popular eSports in 2020 are first-person shooter, fighting or “Battle Royale” games such as Counter-Strike: Global Offensive, League of Legends and Fortnite.
(https://bit.ly/3q3yFhQ, https://bit.ly/2UX2Toa)